Files
ggml-org-llama-cpp-mirror/ggml/src/ggml-vulkan/vulkan-shaders
Jeff Bolz 9b169a4d4e vulkan: fix mul_mat_vec failure in backend tests (#12529)
The OOB calculation could be wrong if the last iteration was during one of
the unrolled loops. Adjust the unrolling counts to avoid this. Add a couple
new backend tests that hit this failure on NVIDIA GPUs.
2025-03-24 07:56:17 +01:00
..
2025-02-28 07:52:51 +01:00
2025-02-25 12:32:20 +01:00