feat(SCOPONE-0005): complete iteration 0 — AI mastery levels, score bar fix, difficulty selection
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@@ -14,6 +14,8 @@ export interface Capture {
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export type PlayerIndex = 0 | 1 | 2 | 3;
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export type Difficulty = 'beginner' | 'advanced' | 'master';
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export interface Player {
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index: PlayerIndex;
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hand: Card[];
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