fix(SCOPONE-0012): complete iteration 3 - pass ai quality gate
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@@ -1215,16 +1215,33 @@ function scoreCaptureAdv(
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table,
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liveSevenPressure,
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);
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const liveCardsMajorityRace = race.myCards < 21
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&& race.oppCards < 21
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&& Math.abs(race.myCards - race.oppCards) <= 5;
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const protectingCardsLead = liveCardsMajorityRace && race.myCards > race.oppCards;
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const cardsMajorityDelta = scoreCardsMajorityPosition(race.myCards + allCaptured.length, race.oppCards, phase)
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- scoreCardsMajorityPosition(race.myCards, race.oppCards, phase);
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let material = 30 + captured.length * (race.behindInCards ? 16 : 10) + phase * captured.length * 6;
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material += capturedDenariCount * (race.behindInDenari ? 20 : race.denariRaceLive ? 16 : 10);
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material += capturedDenariCount * (race.behindInDenari ? 20 : race.denariRaceLive ? (protectingCardsLead ? 12 : 16) : protectingCardsLead ? 7 : 10);
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material += capturedSevenCount * (race.need7s ? 14 : race.sevenRaceLive ? 11 : 7);
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for (const card of allCaptured) material += primieraVal(card) * 2;
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material += Math.round((afterPairInventory - beforePairInventory) * 1.8);
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material += directSevenPrimieraSwing;
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material += Math.round(cardsMajorityDelta * (liveCardsMajorityRace ? 1.2 : 0.6));
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if (protectingCardsLead && captured.length > 1) material += 96 + captured.length * 24;
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if (capturesSettebello) material += 72;
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if (tableHasSettebello && nextIsOpp && !capturesSettebello) material -= 84;
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if (
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protectingCardsLead
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&& !race.behindInDenari
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&& captured.length === 1
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&& captured[0].suit === 'denara'
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&& !capturesSettebello
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) {
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material -= 84;
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}
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if (capturedDenariCount > 0 && nextIsOpp && exposedDenariCount === 0) material += liveDenariPressure ? 30 : 14;
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if (capturedSevenCount > 0 && nextIsOpp && exposedSevenCount === 0) material += liveSevenPressure ? 34 : 16;
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if (
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@@ -1800,6 +1817,7 @@ function scoreMoveObjectiveBias(
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tracker: CardTracker | undefined,
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): number {
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const hand = state.players[playerIdx].hand;
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const phase = gamePhase(state);
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const race = getRaceState(state, playerIdx);
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const roleContext = getDealerRoleContext(state, playerIdx);
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const rankResidue = getRankResidueSnapshot(tracker, hand, state.table);
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@@ -1842,6 +1860,14 @@ function scoreMoveObjectiveBias(
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const directSevenPrimieraSwing = move.capture.length > 0
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? scoreDirectSevenPrimieraSwing(move.card, move.capture, summary.projectedTable, hand, state.table, liveSevenPressure)
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: 0;
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const liveCardsMajorityRace = race.myCards < 21
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&& race.oppCards < 21
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&& Math.abs(race.myCards - race.oppCards) <= 5;
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const protectingCardsLead = liveCardsMajorityRace && race.myCards > race.oppCards;
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const cardsMajorityDelta = move.capture.length > 0
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? scoreCardsMajorityPosition(race.myCards + capturedCards.length, race.oppCards, phase)
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- scoreCardsMajorityPosition(race.myCards, race.oppCards, phase)
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: 0;
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const directRankCapture = move.capture.length === 1 && move.capture[0].value === move.card.value;
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const directSettebelloCapture = directRankCapture
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&& move.capture[0].suit === 'denara'
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@@ -1865,7 +1891,18 @@ function scoreMoveObjectiveBias(
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if (summary.capturesSettebello) bias += 460;
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if (directRankCapture) bias += move.card.value === 7 ? 90 : 34;
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if (directRankCapture && move.capture[0].value === 7) bias += liveSevenPressure ? 140 : 70;
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if (directRankCapture && move.capture[0].suit === 'denara') bias += liveDenariPressure ? 150 : 72;
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if (directRankCapture && move.capture[0].suit === 'denara') {
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bias += liveDenariPressure ? (protectingCardsLead ? 88 : 150) : protectingCardsLead ? 36 : 72;
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}
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if (
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protectingCardsLead
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&& !race.behindInDenari
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&& move.capture.length === 1
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&& move.capture[0].suit === 'denara'
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&& !summary.capturesSettebello
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) {
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bias -= 180;
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}
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if (directSettebelloCapture) bias += 180;
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if (directSettebelloCapture && nextIsOpp) bias += 220;
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if (
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@@ -1884,6 +1921,10 @@ function scoreMoveObjectiveBias(
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bias += openingDuplicateReleaseBias;
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bias += quietControlWindow;
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bias += directSevenPrimieraSwing;
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bias += Math.round(cardsMajorityDelta * (liveCardsMajorityRace ? 3.6 : 1.8));
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if (protectingCardsLead && move.capture.length > 1) {
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bias += 220 + move.capture.length * 36;
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}
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bias += Math.round(handStructureDelta * 1.35);
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bias += Math.round(pairInventoryDelta * (roleContext.defendingDealerAdvantage ? 6.5 : 4.5));
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bias += Math.round(scoreRoleTablePlan(summary.projectedTable, roleContext, nextIsOpp) * 0.85);
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@@ -1898,6 +1939,14 @@ function scoreMoveObjectiveBias(
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if (move.capture.length === 0) {
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if (summary.highQuietRelease) bias += 72;
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bias += summary.sameValueAnchorsRemaining * 44;
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if (
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nextIsOpp
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&& summary.projectedTable.length >= 5
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&& summary.tableSum >= 24
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&& (summary.exposedDenariCount > 0 || summary.exposedSevenCount > 0)
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) {
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bias -= 96 + summary.exposedDenariCount * 54 + summary.exposedSevenCount * 68;
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}
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if (exactPartnerWindow) bias += 96;
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if (safePartnerWindow) bias += exactPartnerWindow ? 120 : 76;
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if (
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@@ -2497,16 +2546,22 @@ function scoreControlOverrideCandidate(
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&& summary.highQuietRelease
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&& summary.projectedTable.length >= 5
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&& summary.tableSum >= 24
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&& (summary.exposedDenariCount > 0 || summary.exposedSevenCount > 0)
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) {
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score += 260;
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if (summary.exposedDenariCount === 0 && summary.exposedSevenCount === 0) {
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score += 260;
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} else {
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score -= 80 + summary.exposedDenariCount * 90 + summary.exposedSevenCount * 120;
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}
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}
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} else {
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if (!isForcingSearchMove(summary, race)) score -= 200;
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if (!isForcingSearchMove(summary, race)) {
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score -= summary.projectedTable.length <= 2 || summary.tableSum <= 12 ? 200 : 80;
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}
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if (!summary.clearsTable && isImmediateTacticalConcession(summary.projectedTable, nextIsOpp, threats)) {
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score -= 180;
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}
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if (nextIsOpp && summary.projectedTable.length <= 3) score -= 150;
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if (nextIsOpp && summary.projectedTable.length <= 2) score -= 150;
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else if (nextIsOpp && summary.projectedTable.length === 3 && summary.tableSum <= 12) score -= 90;
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if (nextIsOpp) score -= summary.exposedDenariCount * 90;
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if (nextIsOpp) score -= summary.exposedSevenCount * 70;
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if (
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@@ -3802,6 +3857,14 @@ function scoreMajorityRace(
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return score;
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}
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function scoreCardsMajorityPosition(
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myCards: number,
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oppCards: number,
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phase: number,
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): number {
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return scoreMajorityRace(myCards, oppCards, 21, Math.round(24 + phase * 22), 240);
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}
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function getRoundScoringCardWeight(card: Card): number {
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let weight = 18 + primieraVal(card) * 3;
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@@ -4043,6 +4106,7 @@ function evaluateTeamPosition(
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const opp = buildTeamEvaluationSnapshot(state, opponentTeam);
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const phase = gamePhase(state);
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const matchWeight = mine.totalPoints >= 9 || opp.totalPoints >= 9 ? 360 : 260;
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const matchPointCardsPressure = mine.totalPoints >= 9 || opp.totalPoints >= 9 ? 3.2 : 1;
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let score = 0;
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@@ -4050,7 +4114,7 @@ function evaluateTeamPosition(
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if (mine.totalPoints >= 10 && opp.totalPoints < 10) score += 260;
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if (opp.totalPoints >= 10 && mine.totalPoints < 10) score -= 260;
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score += scoreMajorityRace(mine.cards, opp.cards, 21, Math.round(18 + phase * 18), 180);
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score += Math.round(scoreCardsMajorityPosition(mine.cards, opp.cards, phase) * matchPointCardsPressure);
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score += scoreMajorityRace(mine.denari, opp.denari, 6, Math.round(70 + phase * 22), 220);
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if (mine.settebello) score += 420;
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@@ -4071,6 +4135,10 @@ function evaluateTeamPosition(
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score += scoreRootOpeningAnchorState(state, perspectiveTeam, rootPlayer);
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score += scoreObjectiveTableExposure(state, perspectiveTeam);
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score += scoreTableControlReserve(state, perspectiveTeam);
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if ((mine.totalPoints >= 9 || opp.totalPoints >= 9) && state.table.length <= 2) {
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score += Math.max(0, mine.cards - opp.cards) * 32;
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score -= Math.max(0, opp.cards - mine.cards) * 32;
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}
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if (allowHiddenHands) {
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score += scoreCurrentPlayerVisibleTempo(state, perspectiveTeam);
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}
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