Giancarmine Salucci
38f675eda5
fix(SCOPONE-0011): complete iteration 0 - tune ai and ui
2026-04-10 23:29:51 +02:00
Giancarmine Salucci
5370876db3
feat(SCOPONE-0010): vendor agent assets and clean docs
2026-04-10 22:35:01 +02:00
Giancarmine Salucci
a4e2891c87
feat(SCOPONE-0010): redesign main menu layout
2026-04-10 11:41:11 +02:00
Giancarmine Salucci
c107489b0a
feat(SCOPONE-0010): improve capture pacing and settings
2026-04-09 23:00:59 +02:00
Giancarmine Salucci
77ab1f43a6
feat(SCOPONE-0009) improve ai, dealer, apparigliare e sparigliare
2026-04-09 22:30:27 +02:00
Giancarmine Salucci
d0a44d295a
feat(SCOPONE-0009): complete iteration 0 dealer AI
2026-04-08 21:50:40 +02:00
Giancarmine Salucci
c9accb7ae4
fix(SCOPONE-0008): refresh lag fix docs
2026-04-02 20:55:49 +02:00
Giancarmine Salucci
019c4380be
feat(SCOPONE-0008): refresh project docs
2026-04-02 20:16:27 +02:00
Giancarmine Salucci
747da35190
feat(SCOPONE-0008): complete iteration 0 improve ai rules
2026-04-02 20:10:55 +02:00
Giancarmine Salucci
6c01044c71
fix(SCOPONE-0004): improve UI text readability and score bar contrast
...
- MenuScene: add resolution: 2 to all text styles for crisp rendering
- GameScene score bar: solid opaque background, brighter column headers (#999999 ), visible gold separator (alpha 0.7), resolution: 2
- GameScene player labels: reposition to viewport edges (South bottom, West left, East right), North after cards near table
- Add resolution: 2 to all player label text styles
2026-03-31 21:34:18 +02:00
Giancarmine Salucci
21384c8191
chore: update findings and atlas
2026-03-31 21:07:28 +02:00
Giancarmine Salucci
3d1f3e5eb4
chore: initial commit
2026-03-31 18:38:34 +02:00