feat: model-on-demand lifecycle — retry on 503, live status pill, warming indicator

- whisper.ts: add getModelStatus(); fix submitJob() to retry on 503 using
  Retry-After header instead of throwing; optional onModelWaiting callback
  lets the pipeline surface model state to the UI during the wait
- pipeline.ts: pass onModelWaiting callback → emits model_warming SSE event
  so the job detail page can show 'Warming up model…' while waiting
- types.ts: add ModelStateTag union and ModelStatus interface
- api/model/status: GET route proxies whisper /model/status (falls back to
  {state:'unloaded'} if whisper unreachable)
- api/model/events: GET route relays whisper SSE stream to the browser;
  AbortController tied to request.signal cleans up on disconnect
- layout.svelte: status pill is now live — initial fetch + EventSource on
  /api/model/events; dot colour + label reflect real model state with a
  pulsing animation while loading or waiting_for_gpu
- jobs/[id]/+page.svelte: handle model_warming event type → show a yellow
  'Warming up model…' sub-label with spinner inside the progress card
- whisper.test.ts: update submitJob mocks to status:202 to match real API

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
Giancarmine Salucci
2026-05-09 00:08:21 +02:00
co-authored by Copilot
parent ffd5d48c0d
commit b90d57984c
8 changed files with 201 additions and 19 deletions
+12
View File
@@ -1,5 +1,17 @@
export type AudioMode = 'auto' | 'standard' | 'aggressive' | 'none';
export type ModelStateTag = 'unloaded' | 'loading' | 'waiting_for_gpu' | 'ready';
export interface ModelStatus {
state: ModelStateTag;
loaded_at?: string;
vram_needed_mb?: number;
vram_free_mb?: number;
retry_in_secs?: number;
vram_used_mb?: number;
vram_total_mb?: number;
}
export type JobStatus = 'pending' | 'downloading' | 'preparing' | 'transcribing' | 'processing' | 'done' | 'failed' | 'cancelled';
export interface Segment {