Files
trueref-legacy/src/lib/server/pipeline/startup.ts
2026-03-30 19:11:09 +02:00

213 lines
6.7 KiB
TypeScript

/**
* Server startup routines for the indexing pipeline (TRUEREF-0009).
*
* On every server start:
* 1. Mark any jobs that were left in 'running' state as 'failed'
* (they were interrupted by a process crash / restart).
* 2. Reset any repositories stuck in 'indexing' state to 'error'.
* 3. Construct and wire together the JobQueue + IndexingPipeline singletons.
* 4. Kick off processing of any jobs that were 'queued' before the restart.
*/
import type Database from 'better-sqlite3';
import type { EmbeddingService } from '$lib/server/embeddings/embedding.service.js';
import { crawl as githubCrawl } from '$lib/server/crawler/github.crawler.js';
import { LocalCrawler } from '$lib/server/crawler/local.crawler.js';
import { IndexingPipeline } from './indexing.pipeline.js';
import { JobQueue } from './job-queue.js';
import { WorkerPool } from './worker-pool.js';
import type { ParseWorkerResponse } from './worker-types.js';
import { initBroadcaster } from './progress-broadcaster.js';
import type { ProgressBroadcaster } from './progress-broadcaster.js';
import path from 'node:path';
import { fileURLToPath } from 'node:url';
// ---------------------------------------------------------------------------
// Stale-job recovery
// ---------------------------------------------------------------------------
/**
* Mark jobs that were `running` when the server crashed as `failed`, and
* reset repositories that were stuck in `indexing` state to `error`.
*
* Safe to call on every startup — uses unixepoch() so timestamps stay in
* the same integer-seconds format as the rest of the schema.
*/
export function recoverStaleJobs(db: Database.Database): void {
db.prepare(
`UPDATE indexing_jobs
SET status = 'failed',
error = 'Server restarted while job was running',
completed_at = unixepoch()
WHERE status = 'running'`
).run();
db.prepare(
`UPDATE repositories
SET state = 'error'
WHERE state = 'indexing'`
).run();
}
// ---------------------------------------------------------------------------
// Singleton instances
// ---------------------------------------------------------------------------
let _queue: JobQueue | null = null;
let _pipeline: IndexingPipeline | null = null;
let _pool: WorkerPool | null = null;
let _broadcaster: ProgressBroadcaster | null = null;
/**
* Initialise (or return the existing) JobQueue + IndexingPipeline pair.
*
* Must be called once at server startup (e.g. from `hooks.server.ts`).
* Calling it more than once is harmless — subsequent calls are no-ops that
* return the already-constructed singletons.
*
* @param db - Raw better-sqlite3 Database instance.
* @param embeddingService - Optional embedding service; pass null to disable.
* @param options - Optional configuration for worker pool (concurrency, dbPath).
* @returns An object with `queue` and `pipeline` accessors.
*/
export function initializePipeline(
db: Database.Database,
embeddingService: EmbeddingService | null = null,
options?: { concurrency?: number; dbPath?: string }
): { queue: JobQueue; pipeline: IndexingPipeline } {
if (_queue && _pipeline) {
return { queue: _queue, pipeline: _pipeline };
}
// Recover before constructing so no stale job gets picked up.
recoverStaleJobs(db);
const localCrawler = new LocalCrawler();
const pipeline = new IndexingPipeline(db, githubCrawl, localCrawler, embeddingService);
const queue = new JobQueue(db);
// If worker pool options are provided, create and wire the pool
if (options?.dbPath) {
_broadcaster = initBroadcaster();
// Resolve worker script paths relative to this file (build/workers/ directory)
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const workerScript = path.join(__dirname, '../../../build/workers/worker-entry.mjs');
const embedWorkerScript = path.join(__dirname, '../../../build/workers/embed-worker-entry.mjs');
try {
_pool = new WorkerPool({
concurrency: options.concurrency ?? 2,
workerScript,
embedWorkerScript,
dbPath: options.dbPath,
onProgress: (jobId, msg) => {
// Update DB with progress
db.prepare(
`UPDATE indexing_jobs
SET stage = ?, stage_detail = ?, progress = ?, processed_files = ?, total_files = ?
WHERE id = ?`
).run(msg.stage, msg.stageDetail ?? null, msg.progress, msg.processedFiles, msg.totalFiles, jobId);
// Broadcast progress event
if (_broadcaster) {
_broadcaster.broadcast(jobId, '', 'progress', msg);
}
},
onJobDone: (jobId: string) => {
// Update job status to done
db.prepare(`UPDATE indexing_jobs SET status = 'done', completed_at = unixepoch() WHERE id = ?`).run(
jobId
);
// Broadcast done event
if (_broadcaster) {
_broadcaster.broadcast(jobId, '', 'job-done', { jobId });
}
},
onJobFailed: (jobId: string, error: string) => {
// Update job status to failed with error message
db.prepare(
`UPDATE indexing_jobs SET status = 'failed', error = ?, completed_at = unixepoch() WHERE id = ?`
).run(error, jobId);
// Broadcast failed event
if (_broadcaster) {
_broadcaster.broadcast(jobId, '', 'job-failed', { jobId, error });
}
},
onEmbedDone: (jobId: string) => {
console.log('[WorkerPool] Embedding complete for job:', jobId);
},
onEmbedFailed: (jobId: string, error: string) => {
console.error('[WorkerPool] Embedding failed for job:', jobId, error);
}
});
queue.setWorkerPool(_pool);
} catch (err) {
console.warn(
'[startup] Failed to create WorkerPool (worker scripts may not exist yet):',
err instanceof Error ? err.message : String(err)
);
}
}
_queue = queue;
_pipeline = pipeline;
// Drain any jobs that were queued before the restart.
setImmediate(() => {
const pending = db
.prepare<[], { id: string }>(`SELECT id FROM indexing_jobs WHERE status = 'queued' LIMIT 1`)
.get();
if (pending) {
// Re-enqueue logic is handled inside JobQueue.drainQueued; we trigger it here.
queue.drainQueued();
}
});
return { queue, pipeline };
}
/**
* Accessor for the JobQueue singleton.
*/
export function getQueue(): JobQueue | null {
return _queue;
}
/**
* Accessor for the IndexingPipeline singleton.
*/
export function getPipeline(): IndexingPipeline | null {
return _pipeline;
}
/**
* Accessor for the WorkerPool singleton.
*/
export function getPool(): WorkerPool | null {
return _pool;
}
/**
* Accessor for the ProgressBroadcaster singleton.
*/
export function getBroadcaster(): ProgressBroadcaster | null {
return _broadcaster;
}
/**
* Reset singletons (for testing).
*/
export function _resetSingletons(): void {
_queue = null;
_pipeline = null;
_pool = null;
_broadcaster = null;
}