fullscreen
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@@ -1,5 +1,41 @@
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package com.phaser.scopa;
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import android.os.Bundle;
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import androidx.core.view.WindowCompat;
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import androidx.core.view.WindowInsetsCompat;
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import androidx.core.view.WindowInsetsControllerCompat;
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import com.getcapacitor.BridgeActivity;
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public class MainActivity extends BridgeActivity {}
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public class MainActivity extends BridgeActivity {
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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applyImmersiveMode();
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}
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@Override
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public void onWindowFocusChanged(boolean hasFocus) {
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super.onWindowFocusChanged(hasFocus);
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if (hasFocus) {
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applyImmersiveMode();
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}
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}
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private void applyImmersiveMode() {
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WindowCompat.setDecorFitsSystemWindows(getWindow(), false);
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WindowInsetsControllerCompat controller = WindowCompat.getInsetsController(getWindow(), getWindow().getDecorView());
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if (controller == null) {
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return;
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}
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controller.hide(WindowInsetsCompat.Type.statusBars() | WindowInsetsCompat.Type.navigationBars());
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controller.setSystemBarsBehavior(
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WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
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);
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}
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}
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@@ -6,7 +6,10 @@
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<title>Scopone Scientifico</title>
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<style>
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* { margin: 0; padding: 0; box-sizing: border-box; }
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body { background: #1a5c2a; display: flex; justify-content: center; align-items: center; height: 100vh; overflow: hidden; }
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html, body { width: 100%; height: 100%; }
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body { background: #1a5c2a; overflow: hidden; }
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#game { width: 100vw; height: 100vh; }
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#game:fullscreen { width: 100vw; height: 100vh; }
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canvas { display: block; }
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</style>
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</head>
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45
src/main.ts
45
src/main.ts
@@ -3,6 +3,45 @@ import { BootScene } from './scenes/BootScene';
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import { MenuScene } from './scenes/MenuScene';
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import { GameScene } from './scenes/GameScene';
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const installFullscreenRequest = (host: HTMLElement): void => {
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const canRequestFullscreen =
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typeof document.fullscreenEnabled === 'boolean'
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? document.fullscreenEnabled
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: typeof host.requestFullscreen === 'function';
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if (!canRequestFullscreen || typeof host.requestFullscreen !== 'function') {
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return;
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}
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let handled = false;
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const events: Array<keyof DocumentEventMap> = ['pointerdown', 'keydown', 'touchstart'];
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const requestFullscreen = async (): Promise<void> => {
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if (handled) {
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return;
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}
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handled = true;
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events.forEach((eventName) => {
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document.removeEventListener(eventName, requestFullscreen);
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});
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if (document.fullscreenElement) {
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return;
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}
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try {
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await host.requestFullscreen();
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} catch {
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// Ignore browser denials so gameplay continues normally.
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}
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};
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events.forEach((eventName) => {
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document.addEventListener(eventName, requestFullscreen, { once: true });
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});
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};
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const config: Phaser.Types.Core.GameConfig = {
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type: Phaser.AUTO,
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width: 1280,
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@@ -16,4 +55,10 @@ const config: Phaser.Types.Core.GameConfig = {
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},
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};
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const gameHost = document.getElementById('game');
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if (gameHost instanceof HTMLElement) {
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installFullscreenRequest(gameHost);
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}
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new Phaser.Game(config);
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